更新时间:2021-07-16 19:38:16
coverpage
Learning Unity iOS Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files eBooks discount offers and more
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Chapter 1. Requirements and Preparation Work
Requirements
Creating and logging in to the iTunes Connect profile
Creating the Bundle ID and Game App
The Main App settings
Summary
Chapter 2. Player Input for Mobile Devices
Creating the C# input class
What is Touch?
Creating the Input GameObject
The Start function
Starting to work with Update
Testing in editor
Input for the Touch device
Wrapping up
Chapter 3. Player Character Obstacles and Pickups
What is a character?
What is a pickup?
What is an obstacle?
Creating the character
Creating the character controller
Creating the Character GameObject
Adding Rigidbody 2D
Adding Box Collider 2D
Writing the character code and connecting the PlayerInput class to it
Creating the coin pickup
Creating the obstacle
Chapter 4. Editor Tool Prefabs and Game Level
Making the sprite tile editor tool
The prefab creation
Chapter 5. Scene Background the Game User Interface and the Save Profile
Creating the scene background
Creating the game user interface
Chapter 6. Main Menu iAds Leaderboards Store Purchases and Achievements
Building the main menu UI
Chapter 7. Game Builds and Submission to Apple
Setting up Unity for iOS builds
What next?
I want to create a 3D game
Furthermore
Using the Internet
Index